Tomorrow’s the deadline for submissions…and I’m still working on character designs! Even so, this is the most work I’ve done for an 11SC submission yet.
characters for July 2012 11 Second Club
I’ve been reading Dresden Codak this weekend, and accidentally did little fanart.
Nothing in it’s quite right: sort of a bastardization of a couple images that stuck with me.
Cleaning off my desk, and I thought these were worth sharing:
I like his boots, but I can’t tell if he likes them.
maybe Monkey is envious that Boy thinks COCO’S is an adventure.
It’s been a while! Some gestures and a couple pen & marker. Not too great, but a good reboot.
I wanted to draw something last night, and had no ideas. I thought, what if I had a limited set of tools, what could I build? With a shovel, a saw, and some tubing, apparently I can build a Hobbit home. No guarantees that it’s up to code.
I’ll try this again with another player, so that I’m not giving myself tools for something I want to draw (who would give me tubing?). I think this might be a good one to play with my dad.
P.S. I watched some Fullmetal Alchemist recently (and for the first time), so a little transmutation circle seemed appropriate.
P.P.S. Maybe it should be called the MacGyver drawing game. That would help players remember to take it to the limit.
I did a little watercolor sketch at The Huntington a couple days ago. I should have noted the name of this plant: spiraling spikes bud into leaves and the top flowers. Right outta the Forest of Corruption.
And just now I thought I’d try my hand at developing character silhouettes, a la Kendra Melton. She did 100; for me 5 was a challenge, and already my designs are a little repetitive. The silhouette really helps show which elements are helpful, original, or just getting in the way. I’ll do 100 sometime, maybe with some reference for inspiration.
The laziest drawing is my favorite, the fourth one.